AI Insights · Timothy · April 2024
Top 5 Stickman Games on iOS in Brazil: Q1 2024
A look at the performance of the top 5 Stickman games on iOS in Brazil during the first quarter of 2024, based on weekly downloads, revenue, and active users.
The performance of the top 5 Stickman games on iOS in Brazil during Q1 2024 reveals interesting trends in weekly downloads, revenue, and active users. All data comes from Sensor Tower, where more detailed insights can be found.
The Archers 2: stick man game saw a decline in both revenue and active users over the quarter. Weekly revenue started at around $138 and dropped to approximately $80 by the end of March. Downloads experienced a significant drop, with initial figures around 81 and falling to zero by mid-March. Active users also decreased from 203 in the first week of January to 68 by the end of March.
Stick War: Legacy showed a more varied performance. Revenue peaked at about $155 in late January but dipped to $40 by mid-March before recovering to around $76. Downloads fluctuated, starting at 650 and ending at 767. Active users remained relatively stable, ranging from 1.7K to 2K throughout the quarter.
Stickman Legends Offline Games experienced a spike in revenue mid-quarter, reaching $138 in early February before stabilizing around $61 by the end of March. Downloads showed a notable increase towards the end of the quarter, from 75 in early March to 291 by the end of the month. Active users also saw an uptick, from 97 in early March to 363 by the end of the quarter.
Anger of Stick 5: zombie had a steady revenue stream, peaking at $55 in early March and maintaining around $40 by the end of the quarter. Downloads saw a significant increase towards the end of March, from 31 to 234. Active users followed a similar trend, increasing from 76 to 198 in the same period.
Hero of Archery: Idle Game experienced a decline in both downloads and active users. Revenue remained relatively low, peaking at $16 in late February. Downloads dropped from 818 in early January to just 2 by the end of March. Active users decreased from 1.3K to 140 over the quarter.
These metrics highlight the dynamic nature of the mobile gaming market in Brazil. For more detailed data and insights, visit Sensor Tower.